Free Exclusive Download: FM8 Drum Kit for Ableton Live from Gustavo Bravetti
FM8 is a really brilliant tool for synthesizing electronic drum kits. And because it’s using live synthesis, you can make all kinds of variations in the sound easily in ways that don’t work with sampled kits. Our friend Gustavo Bravetti is a huge fan of FM8 and has added it to his workflow in Ableton Live.
Gustavo’s such a big FM8 fan, in fact, that he’s made up a special FM8 drum kit setup exclusively for CDM, to share with y’all. Because Gustavo works in Ableton Live, he’s set them up in that environment:
The sounds are contained on an Ableton Live dj set, also there is a demo clip for each instrument.
Instruments are copyright free, clips are only intended to preview the instruments.
Let me know your thoughts about the FM8 electronic drum kit 1
File download: (zipped Live ALS file with presets; we’ll have a Koresound soon)
Here’s what it sounds like:
And just to demonstrate how much change you can extract from synth parameters, here’s a quickie "messed-up" demo I made just by changing synth and effects options in FM8:
Be sure to check out Gustavo Bravetti himself, too. He did an interview for CDM in which he shares all his tricks for using unusual alternative controllers, gestural gloves, and gaming devices for music making. He also talks about the scene in his native Uruguay. Liz McLean Knight did the interview:
Interview: Gustavo Bravetti, Playing Music with Light and Interactive Gloves
How can you make the most of this FM8 kit? Here are some quick ideas, which I’ll follow up in the coming days:




Samplers like Kontakt are capable of streaming from disk, but when it comes to loading from (faster) RAM, standard 32-bit memory addressing on Mac and Windows restricts them to about 2-4 GB of memory. That’s about to change for Kontakt users, with the free update to Kontakt 3.1 with 64-bit support in the works. You’ll need Mac OS X Leopard or 64-bit Windows to run it, but if you choose to put more gigs of RAM, Kontakt will be able to use a lot more memory. In case you missed the announcement, I covered this yesterday for CDM:

I’ve really been enjoying playing with patches based on





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